That means those items can't even be moved below the surface/set to 'Initially Disabled' = nothing and there is absolutely no way (I've found) to know what items are clumped and what aren't (so I keep accidentally causing the problem) So far I have found no way to discern what items are clumped and which aren't = but if you touch any one of the ones that is clumped, the game instantly breaks apart all the clumps and suddenly your frame rate in the Creation Kit is slo-mo with jerky frames. Next: Bethesda clumped statics together into 'Static Collections' to optimize the game. Just this week I decided to try editing each reference form to remove the 'Respawn' and set it at 'Initially Disabled' before sinking it below the ground - don't know if that is going to work or not yet.Ģ. So far I have just been sinking it down below the ground like I was instructed to do for Skyrim (which worked in Skyrim = but in FO4 the stuff keeps popping back up the next time you load the cell). I haven't tried deleting it yet because I know FO4 uses those 'Form Lists' like Skyrim did and was told deleting the vanilla items would cause issues in game. I'd just like to open the floor up to any discussions on modding Fallout 4 here so hopefully I can learn some tips!įor the last month I've been trying to make a mod for the Sanctuary Settlement in my spare time. Edit: I merged this into the existing Creation Kit topic.